[Edit: moved to the MMO forum. The MMO is the new term for the Jamboree project.]
So we got back from the German Discworld con. And now we're looking forward to the next big thing, the Cunning Artificer's Discworld Jamboree.
But something that struck us in the con was that a lot of these people, people who we grew to really like in those few short days of the con, would not be able to make it. What could we do for them? For the Americans, the Australians, the Brazilians, the people throughout the world who will not be amongst the lucky thousand because they lack the money or time?
And so we came up with "The Jamboree Project". The Discworld Jamboree will try to recreate a bit of the Discworld in Wincanton, whereas "The Jamboree Project" will recreate that bit of Wincanton on the net. So you too can come and see the Stadtwache (City Watch) patrols, the witch trials, the erection of the tower, and other things.
What will we do? Six months is a scarily small amount of time to create an interactive 3D gaming experience so we shall do it in stages called milestones.
Milestone 1: The basics:
user account system.
Users can connect.
Users can communicate.
Closed beta starts.
Milestone 2: The Artificer's:
The Cunning Artificer's shop.
Testers to invite others, beta is still closed.
Milestone 3: User created areas:
Books in the Artificer's link to oblivion-style "mods" to the world.
Players can create and upload mods ("stories"), which must be PD.
Players can enable/disable mods by "reading a story".
Popular stories become part of the world via narrativium.
Milestone 4: The clacks tower:
Ability to send a clacks.
Tower mesh completed.
No stationary or nonworking parts on the tower.
Books created for most of the events created at the jamboree.
Open beta starts.
2007 Jamboree happens.
Milestone 6: Confidential:
[team members only!]
There are several subsequent milestones before we consider the Project "live" rather than "beta", all which have me INCREDIBLY excited, but I think that having just the above completed in six months will be well-nigh impossible without the right people on-board. But we can only try.
So, who wants to help